Environment Artist Position Available In Wake, North Carolina
Tallo's Job Summary: Epic Games is hiring a talented Environment Artist to join the team in creating visually stunning architecture and points of interest for Fortnite. The role requires a strong artistic ability, expertise in Unreal Engine 5, and experience in building organic and hard surface assets. This position offers competitive annual base pay ranges depending on the location within the US.
Job Description
Environment Artist (R26626)
Department
Art & Animation
Location
Multiple Locations
Product
Fortnite
Company
Epic Games
Requisition ID
R26626
WHAT
MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You’ll Do
Epic Games is searching for highly talented and creative Environment Artist to join our team in building some of the best looking architecture and POIs in Fortnite. Applicants will need to demonstrate a strong artistic ability, bringing with them a strong understanding of form, function, detail, the skill to interpret concept art, and the technical skills to bring their work to life in Unreal Engine 5. Artists are required to be versatile with the ability to build both organic and hard surface assets. Push your artistic talent to the limit on a team of world-class environment, character, and concept artists who strive to innovate and inspire.
In this role, you will
Utilize UE5, bring game designs and concept art to life by creating new points of interest (POIs) for our Battle Royale Island; collaborating with a variety of stakeholders including Level Design, Tech Art, and FX
As an Environment Artist, you will work closely with Leads, Production, and the POI owner to ensure the high-quality delivery of work through tasking and prioritizing deliverables, driving creative conversation with level design, and maintaining clear and open lines of communication
Build and texture architectural and thematic sets that Level Design will use to dress the environments, acting as a point of contact throughout the production cycle
Be an expert in modular architecture kit creation with DCC tools, such as 3DS Max, Maya, Blender, and ZBrush
Use your strong knowledge of baking and texturing with tools such as Marmoset, Substance Painter and Designer, to develop architecture in a high-to-low poly baking process. This will involve utilizing tileable textures, trim sheets, unique unwraps, and displacement map creation
Bring your knowledge and understanding of performance constraints and your experience with developing across multiple platforms
What we’re looking for
Required:
An online portfolio of previous professional and personal work (please provide any needed passwords on your resume)
Bachelor of Arts degree from an accredited university in the U.S., or its foreign equivalent in Game Art, Digital Arts, Interactive Media, or other related degree
At minimum, 3 years of professional experience in the video game industry building architecture and working on POIs for shipped titles
At minimum, 1 shipped title that exhibits AAA game-quality art
Excellent written and verbal English communication skills
This role is open to multiple locations across the US (including
CA, NYC, & WA
).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
New York City Base Pay Range
$136,652—$200,423 USD
California Base Pay Range
$120,254—$176,373 USD
Washington Base Pay Range
$109,322—$160,339 USD