Skip to main content
Tallo logoTallo logo

FX Houdini Artist

Job

COSA VFX INC

Remote

$132,500 Salary, Full-Time

Posted 2 weeks ago (Updated 1 week ago) • Actively hiring

Expires 6/11/2026

Apply for this opportunity

This job application is on an outside website. Be sure to review the job posting there to verify it's the same.

Review key factors to help you decide if the role fits your goals.
Pay Growth
?
out of 5
Not enough data
Not enough info to score pay or growth
Job Security
?
out of 5
Not enough data
Calculating job security score...
Total Score
67
out of 100
Average of individual scores

Were these scores useful?

Skill Insights

Compare your current skills to what this opportunity needs—we'll show you what you already have and what could strengthen your application.

Job Description

FX Houdini Artist
COSA VFX INC - 4.4
Sherman Oaks, CA Job Details Full-time $95,000 - $170,000 a year 1 day ago Qualifications Research Rendering Cross-functional collaboration V-Ray Full Job Description CoSA VFX has a short-term, remote opportunity for an experienced FX Houdini Artist with its US-based studio, starting June 8, 2026 Reporting to the Global Head of CG, top-level FX skills, collaboration within a team and creative problem-solving on tight production schedules are a must. CoSA VFX is an award-winning, fast-paced and highly collaborative studio focusing on photo-real visual effects across feature, streaming and network television projects.
RESPONSIBILITIES
Collaborate with VFX, CG, and department supervisors to deliver FX that meet creative vision, technical requirements, and production deadlines. Create a wide range of FX in Houdini, including fire, smoke, fluids, electricity, explosions, supernatural/magical effects, and large-scale destruction. Develop and refine procedural FX setups that are efficient, scalable, and adaptable by other artists Work from scratch or enhance existing setups, optimizing for performance, caching, and rendering Maintain consistency with established art styles while adapting to the creative needs of individual projects Participate in reviews and critiques, providing solutions to enhance quality and efficiency Research and collect reference material to guide look development Troubleshoot and resolve technical and artistic challenges, collaborating across departments for seamless integration of FX into shots
REQUIREMENTS
4+ years of professional experience in film, streaming episodics, cinematics, or high-end commercials Proven experience producing FX such as smoke, fire, clouds, water, steam, magical effects, and destruction Strong understanding of simulation techniques, procedural workflows, and FX optimization Proficiency with one or more industry-standard renderers (e.g., Karma XPU, Redshift, V-Ray, Mantra) Working knowledge of production tracking tools such as Ftrack, ShotGrid, or equivalent Ability to adapt to various art styles and quickly learn new tools and pipelines Excellent problem-solving skills, attention to detail, and ability to work efficiently under tight deadlines
PREFERRED SKILLS
Python and HOM scripting; VEX experience a plus Procedural shader creation and USD-based FX workflows FX concept art skills for pitches and look development Compositing experience in Nuke

Similar jobs in Los Angeles, CA

Similar jobs in California