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Public Art & Space Design Fellowship

Job

Studio Echelman

Brookline, MA (In Person)

Full-Time

Posted 2 weeks ago (Updated 1 week ago) • Actively hiring

Expires 6/11/2026

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Job Description

Studio Echelman 64 Coolidge Street Brookline, MA 02446
Date Posted:
May 07, 2026
Region:
Eastern Massachusetts Category:
Production/Design Type:
Full-Time
Public Art & Space Design Fellowship Description:
Studio Echelman is offering a paid 2-year fellowship in our Boston-based integrated design practice, which designs and builds installations at the intersection of sculpture, architecture, public art, and urban transformation. Led by artist Janet Echelman, the design team focuses on the development and creation of large-scale artworks, both permanent and temporary. These living, breathing sculpture environments respond to the forces of nature - wind, water and light - and have be inviting focal points for civic life on five continents. This is a mission-driven studio, and a belief in and value for the power of art and design to transform public life is essential. Team member will be immersed in a busy studio, working to solve real design problems and find collaborative solutions for large-scale projects. Candidates must have strong conceptual and design skills with 3D modeling ability and be fully capable of project management. Experience with textiles is a plus. The position is open to all individuals who havepleted a degree in architecture, art, engineering, or related design field degree program. Applicants should have a strong background in design and fabrication and befortable with python, C#, and/orputational design tools.
Responsibilities:
Engage in the creative/design process of major public art projects utilizing an understanding of architectural space and public space design. Collaborate with leading international teams of engineers, architects, and landscape architects to develop designs. Familiarity with design of sculptural forms, fabrication files, and construction documents using Grasshopper, Rhino, Python, and CAD tools. Need to be able to read digital architectural plans and understand scale. Write material related to design concepts. Prepare design proposals, presentations, and renderings according to timelines. Develop and oversee timeline for concept generation, design development, fabrication, and execution of major urban projects.
Qualifications:
Bachelor's degree required. Graduate degree preferred. Background in architecture, sculpture, and design. Exposure toputational design and fabrication. Communication skills in verbal and written form. Preferable, but not required: Comfortable with math and programming to solve design problems and produce material descriptions. Comfortable working with spreadsheets to store and transform numerical data. 3D modeling software: Grasshopper, Rhino are required. JSON, Autodesk, Python, C#, CAM software, Sketchup are desired. Proficient in Adobe programs: Photoshop is required. Illustrator, InDesign are desired.

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