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iOS Engineer, Creator Studio

Job

Apple, Inc.

Cary, NC (In Person)

Full-Time

Posted 4 days ago (Updated 1 day ago) • Actively hiring

Expires 6/12/2026

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Job Description

At Apple, new ideas have a way of becoming phenomenal products, services, and customer experiences very quickly. You bring passion, and dedication to your job and there is no telling what you could accomplish. \\n\\nThe Creativity Apps team is looking for a senior engineer with expertise in Apple platforms to help architect and build media management and collaboration features for creative tools. You'll be working with the world-class teams behind Final Cut Pro, Logic Pro, and iWork to create next-generation tools for creators. This is a great opportunity to be one of the early members of a new engineering team! You will be responsible for setting the direction and architecture of new and innovative collaborative features for the creative space. You will work with human interface designers, quality assurance teams, and the cross functional teams to go beyond code and will influence everything from user interface to project planning. \n\nThe ideal candidate should have experience in iOS development, cloud technologies, care about long term sustainable software development, and can drive features from concept all the way to delivery. This position also requires a self-motivated individual with excellent interpersonal skills to effectively collaborate with all levels of the organization. 5+ years proven experience shipping high quality, tested code on iOS and / or macOS.\nExperience as a technical lead; demonstrating strong communication, collaboration, and project management skills\nStrong understanding of architectural patterns commonly used in programming for Apple platforms\nSolid grasp of computer science fundamentals and object-oriented design\nStrong proficiency in Swift and at least one UI framework (SwiftUI, UIKit, AppKit)\nAbility to work with ambiguity and take ownership of product features\nWillingness to ask for help, learn from others, and mentor others in turn\nCommitted to encouraging an open and inclusive work environment\nBachelor's Degree in Computer Science or equivalent experience Demonstrated interest in one of Apple's apps for creative pros & enthusiasts (Final Cut Pro, Logic Pro, iMovie, GarageBand)\nExperience with modern concurrency in Swift, including async / await and actors\nProficiency with Swift Testing and / or XCTest.\nDemonstrated commitment to accessibility and localization

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