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3D Simulation Engineer (O3DE) | Remote

Job

Crossing Hurdles

Remote

$176,800 Salary, Full-Time

Posted 3 weeks ago (Updated 3 weeks ago) • Actively hiring

Expires 6/15/2026

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Job Description

Position:
Software Engineer - Open 3D Engine (O3DE)
Type:
Contract Compensation:
$50 - $120/hour
Location:
Remote Commitment:
10-40 hrs/week Role Responsibilities Leverage deep hands-on experience with O3DE to create robust, high-fidelity scenes and simulations optimized for AI training. Utilize the Atom Renderer, Component Entity System, Gems, and Asset Processor to deliver realistic environments and interactive elements. Transform conceptual ideas into fully realized 3D scenes and dynamic simulations using O3DE. Collaborate closely with customer stakeholders to ensure deliverables meet AI training requirements and use cases. Write clear, maintainable code in Python and C++ to integrate with O3DE and streamline development pipelines. Develop and optimize asset processing workflows tailored to large-scale AI-driven projects. Requirements Have proven expertise with Open 3D Engine (O3DE), including Atom Renderer, Component Entity System, Gems, and Asset Processor. Have strong proficiency in Python and C++. Have experience structuring and deploying 3D simulations from concept to completion within O3DE. Be familiar with AWS and its integration into scalable game/simulation environments. Have a hands-on background in game development or simulation engineering. Application Process Easy Apply on Dice Check email for next steps Participate in resume evaluation & interview stage