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Junior Graphic Designer

Job

60 Grit Studios

Temecula, CA (In Person)

$53,040 Salary, Full-Time

Posted 2 weeks ago (Updated 1 day ago) • Actively hiring

Expires 6/19/2026

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Job Description

Junior Graphic Designer 60 Grit Studios - 3.5 Temecula, CA Job Details Full-time $24 - $27 an hour 12 days ago Benefits Health insurance Dental insurance 401(k) Paid time off Vision insurance 401(k) matching Life insurance Qualifications Adobe Photoshop Adobe Illustrator Graphic design Bachelor's degree mac
OS Technical Proficiency Full Job Description About Us:
At 60 Grit Studios, we turn big ideas into real-world experiences. We specialize in custom fabrication for retail displays, themed environments, 3D characters, trade shows, and experiential installations. Our work moves fast and our standards are high. Priorities shift, timelines are tight, and no two projects are the same. We're built for people who enjoy solving problems in real time, thrive under pressure, and want to see their work come to life.
Explore our work at https:
//60gritstudios.com.
The Role:
60 Grit Studios is seeking a Junior Graphic Designer to support the production of technical design files used for fabrication and client approval. This role involves translating client-provided designs and project scopes into detailed drawings, print-ready files, CNC cut files, and 3D models, supporting projects from design through installation. This is a production-focused design role where accuracy, scale, and real-world application are just as important as visual design. It offers a strong opportunity for someone looking to build a long-term career in design for fabrication, providing exposure to a wide variety of projects and room to grow over time. The ideal candidate is detail-oriented, organized, and thrives in a fast-paced, deadline-driven environment. We are looking for a proactive communicator who asks thoughtful questions and is eager to learn and take on new challenges. While we provide training on our industry-specific software and 3D modeling, the successful candidate must have a strong desire to grow and a willingness to learn and retain new information. The hourly range reflects the base pay for this position. Final compensation will be determined based on experience, skills, and qualifications. In accordance with California law, we do not consider salary history in determining compensation.
Responsibilities:
Project Review & Asset QC:
Review client-provided concepts, artwork, and project scope documentation to ensure design intent is clear and assets are usable. This includes reading architectural and CAD drawings, as well as checking resolution, scale, bleed, fonts, and 3D mesh quality to identify potential production issues early.
Collaboration:
Proactively communicate project details, status, materials, and production requirements with design managers, project managers, and the design team.
Technical Drafting:
Develop and revise technical drawings and graphic layouts using Adobe Illustrator, CAD tools, and Rhinoceros 3D. All work must be drawn accurately to scale using basic production math, such as fraction-to-decimal conversions and precise measurements.
Fabrication Prep:
Create production-ready files including print files, die lines, CNC cut lines, and 3D models. Share accurate measurements, guidelines, and visuals to assist with fabrication processes and installation needs.
Print Quality & Color :
Conduct thorough quality control checks on printed materials to ensure correct scale, material, color, and quantity. This includes performing precise color matching to specified PMS standards.
Project Documentation:
Use ClickUp and Google Workspace to track updates, maintain an accurate history of project details, and keep files organized within shared systems.
Qualifications:
Bachelor's degree in graphic design or related field (or equivalent experience) 0-2 years of design or production-focused experience Strong proficiency in Adobe Illustrator and Adobe Photoshop on
Mac OS Nice-to-Have:
Experience with Rhinoceros 3D, SketchUp, or other 3D modeling software
Note:
While 3D experience is a plus, we are happy to provide training for the right candidate.
Physical & Schedule Requirements:
Primarily office-based work (sitting and/or standing for extended periods) Ability to lift and move light materials (up to 15 lbs.) Frequent communication with team members (in-person and digital) Work conducted in a shared, open office environment Project-related visits to the production/shop floor Occasional off-site site visits or field measurements as needed This role may require overtime and weekend work based on project needs, which will be compensated in accordance with applicable law Employees are provided meal and rest breaks in accordance with applicable California law How to
Apply:
Submit your resume, a portfolio link (required), and a brief cover letter highlighting why this role excites you. Use the word "grit" in your letter to score points. A portfolio is required for consideration.
Schedule:
Monday to Friday 8-hour shift Overtime and weekend availability
Classification:
This position is classified as non-exempt and is eligible for overtime in accordance with applicable California law.
Equal Employment Opportunity Statement:
60 Grit Studios is an equal opportunity employer and is committed to creating an inclusive environment for all employees. We consider all qualified applicants for employment without regard to race, color, religion, sex, gender identity, sexual orientation, national origin, disability, age, or any other protected status in accordance with applicable law.
Reasonable Accommodation Statement:
Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions of this position.
Job Type:
Full-time Pay:
$24.00 - $27.00 per hour
Benefits:
401(k) 401(k) matching Dental insurance Health insurance Life insurance Paid time off Vision insurance Application Question(s): Paste a working link to your portfolio or website. This role requires flexibility, including overtime and weekend work based on project needs. Are you comfortable with this? In 2-3 sentences, describe how your background (school, work, or internships) has prepared you for a production-focused design role where accuracy and scale are the top priorities. This role is all about the "physical" side of design—turning digital files into real-world objects. How does learning the technical side of fabrication and production fit into your current interests or career goals?
Education:
Bachelor's (Preferred)
Experience:
Graphic design: 1 year (Preferred) Ability to
Commute:
Temecula, CA 92590 (Required)
Work Location:
In person

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