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Instructor or Assistant Professor of Game Design

Job

George Mason University Careers

Remote

Full-Time

Posted 4 weeks ago (Updated 3 days ago) • Actively hiring

Expires 7/24/2026

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Job Description

Instructor or Assistant Professor of Game Design 10003050 Fairfax, VA Instructional Faculty Opening on: Aug 29 2025 Add to favorites View favorites
Department:
Col of Visual and Performing Arts Classification:
9-month
Instructional Faculty Job Category:
Instructional Faculty Job Type:
Full-Time Work Schedule:
N/A - I/R
Faculty Location:
Fairfax, VA Workplace Type:
Hybrid Eligible Salary:
Salary commensurate with education and experience
Criminal Background Check:
Yes About the
Department:
1. Offers undergraduate game design courses leading to a BFA in Computer Game Design; 2. Provides mentorship and guidance in game production to students pursuing majors and minors in Computer Game Design; and 3. Supports a cohesive faculty and staff to carry out objectives 1 and 2. About the
Position:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses and helps develop this future track in the Computer Game Design Program. Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Responsibilities:
Teaches undergraduate Game Design, 3D Modeling, and Animation courses; Helps develop this future track in the Computer Game Design Program; and Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.
Required Qualifications:
Bachelor's degree in related field; 5+ years experience in Game Design or related industry, or Master's degree in related field; Experienced in all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments; Extensive experience working with all primary game design, production, and management software applications, engines, and tools, as well as related hardware; Applicable experience (minimum of five years is desired) in the industry; and expertise using current professional game engines, editors and project management software; Knowledgeable about all facets of 3D Modeling and Animation for game design and development, including technical, managerial and artistic advances; current research (traditional and applied); and industry developments; Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware; Knowledge of 3D Modeling and animation software utilized in the industry; Knowledge of workflow in multi-platform game production and publication; Excellent interpersonal and presentation skills; Proven critical thinking, problem-solving, and judgment skills; Ability to successfully interact with the industry business and governmental communities; Has a demonstrated commitment and ability to work collaboratively within a complex work environment; and Possesses an approach that fosters a respectful, nonthreatening workplace environment.
Preferred Qualifications:
Master's degree in related field; 5+ years experience in the Game Design industry and publication of major entertainment or serious games, or Terminal degree in Game related discipline; and Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members. Instructions to
Applicants:
For full consideration, applicants must apply for Instructor or Assistant Professor of Game Design at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a Cover Letter/Letter of Intent with Resume for review.
Posting Open Date:
August 29, 2025 For Full Consideration, Apply by: September 12, 2025
Open Until Filled:
Yes