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APN Software Services, Inc

Unity Industrial Design Engineer 3 - Designing XR/VR training or simulation content

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Job Description

This role is open to both Sunnyvale and Peachtree Corners and onsite role. Please find candidate in both the location. Onsite 3 days a week Essential Job Duties

  • Audit the current VR application and accumulated user feedback; recommend a holistic strategy to improve usability, cohesiveness, and learning outcomes while retaining the application's core direction
  • Propose interaction designs informed by XR best practices, usability risks, and customer feedback while balancing hardware constraints, timelines, and development effort
  • Rapidly produce design concepts (user flows, sketches, prototypes) from product requirements and mature them into functional requirements the development team can implement in Unity
  • Facilitate design reviews; communicate design rationale and trade-offs clearly; incorporate input from product management, human factors engineering, and development; drive decisions toward implementation
  • Collaborate with Human Factors to convert identified usability risks and findings into practical, implementable design requirements
  • Design or refine XR interactions that are intuitive and easy to learn for novice XR users
  • Establish and maintain a design repository documenting XR interaction best practices, human factors heuristics, and product-specific visual and interaction designs
    Required Skills and Experience
  • 4+ years of hands-on experience designing, prototyping, and shipping XR/VR products
  • Portfolio demonstrating strong XR design judgment with shipped products and measurable usability improvements
  • Track record of delivering incremental improvements within an established product direction while maintaining a cohesive long-term design strategy
  • Demonstrated ability to work shoulder-to-shoulder with developers during design sprints to implement functional requirements
    Required Education and Training
  • Bachelor's degree in Interaction Design, Human-Computer Interaction, Industrial Design, or related field - or equivalent professional experience
    Working Conditions
  • None
    Preferred Skills and Experience
  • Experience designing XR training or simulation content
  • Proficiency with Unity or similar real-time 3D engines
  • Experience in medical device, healthcare, or learning and development
  • Familiarity with surgical robotics or Intuitive products
  • Experience applying human factors engineering principles to product design
  • Background in user research or usability testing methodologies