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Reframe Systems
Mechanical Engineer Internship (Summer 27)
Entry-Level JobVerifiedNo experience needed
Career Insights for Mechanical Engineer (General)
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Based on Massachusetts data
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What they do
A Mechanical Engineer researches, designs, develops, constructs, and tests mechanical devices including machines, engines and tools. Works on devices ranging from power generators to household dishwashers to surgical equipment. May specialize in a particular type of machine or tool. May develop new devices or improve existing ones to run more efficiently.
$102,946 / year median in Massachusetts
+9% projected growth
Job Description
About Us Reframe Systems is a Physical AI and robotics company on a mission to make high-performance housing attainable and abundant in the communities where people want to live. Through our vertically integrated delivery model and highly automated microfactories, we deliver climate-resilient homes and buildings with greater speed and predictability than traditional construction. Our volumetric modular buildings are produced in our Andover, MA microfactory, with a growing pipeline across North America and a new microfactory on the way. We are building a system that balances repeatability with site-responsive design, enabling homes adaptable to each site, community, and customer need. Our cross-disciplinary team brings together architecture, robotics, design engineering, software, factory operations, and field delivery to change how housing gets delivered. We're reimagining the future of housing through a smarter and more sustainable system that empowers people to live better. Come build it with us. What We're Looking For We're looking for a Mechanical Engineering Co-op to join our team at FAB1, our first full-scale microfactory in Billerica, MA, this fall. This role is built for someone who loves the full loop of engineering: sketch it, model it, build it, test it, and fix it — fast. You'll rotate across active projects on our Mechanical Engineering team, working alongside engineers designing the workcells, fixturing, and production infrastructure that make our factory run. This is a hands-on role. You'll spend real time in the shop — cutting, welding, printing, and machining your own parts — not just handing drawings off to someone else. We move quickly here, so we need someone who can take a rough idea, iterate on it in CAD, get a physical version in hand, and improve it based on what they learn, on a tight timeline.