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Cinematic Animator

Job

Electronic Arts

Orlando, FL (In Person)

$109,000 Salary, Full-Time

Posted 5 weeks ago (Updated 3 weeks ago) • Actively hiring

Expires 5/28/2026

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Job Description

Cinematic Animator Orlando, FL Job Details $91,100 - $126,900 a year 20 hours ago Benefits Disability insurance Health insurance Dental insurance Paid time off Parental leave Vision insurance Life insurance Retirement plan Qualifications Character animation
Full Job Description General Information Locations :
Orlando, Florida, United States of America Role
ID 213627
Worker Type Regular Employee Studio/Department EA Studios - SPORTS Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS
is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences.
EA SPORTS
creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and
EA SPORTS UFC
. Please note this is not a remote position - applicants must be available to work hybrid 3x per week from either our Orlando, FL or Vancouver, B.C studio.
Job Description:
As a Cinematic Animator II, you will craft high-quality character performances for story-driven and presentation moments. You will own animation work from pre-vis through final implementation, blending keyframe animation and motion capture to deliver emotionally engaging and visually polished sequences. You will collaborate closely with the Cinematics Director, as well as designers, engineers, and technical artists, to ensure seamless integration between gameplay and cinematic experiences.
Your Responsibilities:
Own cinematic animation features from mocap planning through final in-engine implementation Create high-quality keyframed character performances, including interaction with props and environments Work with motion capture data, including planning, directing sessions, and refining performances Ensure seamless transitions between gameplay and cinematic moments Animate and stage cameras to support cinematic storytelling, composition, and emotional tone Collaborate cross-functionally with design, engineering, and technical art to deliver features end-to-end Partner with the Cinematics Director to align animations with narrative vision and tone Identify and resolve animation bugs and technical issues Provide timely updates on progress, risks, and dependencies to production and stakeholders Provide feedback and guidance to junior animators Collaborate with technical artists to improve rigs, tools, and workflows
Your Qualifications:
3+ years of experience in game animation or related field Strong portfolio/reel demonstrating cinematic performance and storytelling Proficiency in Maya and/or MotionBuilder Experience with keyframe animation and motion capture workflows Understanding of cinematography, camera animation, and visual storytelling principles Experience taking work from pre-vis/blocking through final polish Strong problem solving, collaboration, and communication skills Experience working within game engines (e.g., Unreal Engine), including cinematic implementation (e.g., Sequencer) Beneficial Qualifications Experience with facial animation and advanced facial rigs Experience planning or directing motion capture shoots Familiarity with production tools (Shotgrid, Jira, Slack, etc.) Experience contributing to a shipped game title Experience or familiarity with AI-assisted animation tools or workflows Passion for sports and sports storytelling Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria) •$91,100 - $126,900 CAD Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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