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Apple
Senior Software Engineer - UI Rendering
Career Insights for User Interface / User Experience (UI / UX) Developer
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What they do
A User Interface or User Experience (UI / UX) Developer is responsible for developing the code that governs the overall user experience of a website or application, from individual processes within the product, to the overall user journey. Ensuring that the end product creates an intuitive and effective experience for the end user. This may include testing, interaction design, obtaining user stories.
$113,228 / year median in California
-7% projected decline
Job Description
Senior Software Engineer
- UI Rendering Apple
- 4.1 Cupertino, CA Job Details $184,700
- $324,800 a year 8 hours ago Benefits Employee stock purchase plan Health insurance Dental insurance RSU Retirement plan Qualifications Software engineering Automation Managing projects in an engineering role Tooling Triage System performance optimization AI tools proficiency System design System design for system development Collaboration with product development teams Managing engineering teams Release management Computer hardware Design engineering Leading team collaboration initiatives APIs Engineering product development Systems analysis Rendering Cross-functional communication Full Job Description Apple's Compositing, Color, and Display Software organization provides the graphics software foundation for all of Apple's innovative products, including iPhone, iPad, Apple TV, Mac, and Apple Watch.
Cross-Functional Engineering Leadership:
Act as technical lead on large engineering initiatives spanning multiple teams-including UI Frameworks, System Experience, HI Design, Metal, and GPU Hardware-architecting scalable solutions for complex graphics and rendering challenges.CoreAnimation Pipeline & Metal Command Generation:
Own UI rendering architecture and feature implementation within CoreAnimation across all Apple platforms, directing pipeline analysis, optimization, and efficient Metal command generation.Multi-Platform Experience & Material Innovation:
Partner with HI designers and framework teams to drive rendering support for new UI materials (e.g., blur, Liquid Glass effects), system animations, and visual design language evolution across Apple Watch, Home accessories, iPhone, iPad, Mac, and Vision products.Latency & Battery Engineering:
Architect systemic performance improvements to minimize rendering latency across CPU and GPU pipelines and optimize power efficiency for UI rendering across the device lineup.Visual Quality & System Health:
Drive rendering quality, correctness, and visual fidelity by diagnosing and eliminating glitches, flickering, frame drops, and visual corruptions in multi-layered rendering contexts.Technical Strategy & Modern Workflows:
Guide long-term technical strategy and influence hardware/software roadmaps for future rendering capabilities, while leveraging modern engineering practices-including agentic coding workflows-to accelerate architectural iteration and team delivery. Preferred Qualifications Deep expertise with tile-based rendering GPUs architecture and advanced graphics programming Experience with low-level Metal/Vulkan/D3D12 command generation, multi-threaded rendering architectures, or CPU/GPU synchronization models. Experience with client/server or multi-process graphics architectures Experience shipping consumer graphics products at scale Experience with automated testing frameworks for graphics rendering Technical leadership experience corresponding to ICT5 scope on large-scale platform software projects. Deep knowledge of CoreAnimation, layer-based compositing systems, scene graph architectures, or multi-process graphics engines. Experience delivering graphics and UI rendering capabilities across diverse hardware constraints (mobile, wearable, spatial computing, home/embedded, desktop). Knowledge of color management, HDR presentation, wide color gamut workflows, or advanced shader programming (MSL/GLSL/HLSL). Familiarity with iOS, macOS, watchOS, or visionOS software development in Swift or Objective-C. Minimum Qualifications 5+ years of experience in software development, including software release management and integration processes 3+ years of experience with real-time rendering and computer graphics Demonstrated track record of leading complex, multi-team engineering projects from concept to shipping. Strong expertise in C/C++ programming, and GPU-accelerated rendering pipelines. Hands-on experience with modern graphics APIs (Metal, Vulkan, or DirectX) and low-level rendering optimization. Foundational understanding of Operating Systems, Computer Architecture, and CPU/GPU programming including memory subsystems Strong debugging and triaging skills for complex, multi-layered systems issues Excellent collaboration skills with cross-functional teams on complex large-scale projects Proven ability to architect complex, performance-critical software systems and align cross-functional technical strategy. Demonstrated expertise in graphics performance analysis, profiling, and optimization across CPU/GPU boundaries. Practical experience incorporating modern AI-assisted workflows and agentic coding tools into software engineering practices. Bachelor's or Master's degree in Computer Science, Computer Engineering, or related field, or equivalent experience. Pay & Benefits At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location. Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses- including tuition.
Apple Benefits Note:
Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.Benefits
- Financial Aid/Assistance
- Other Retirement and Savings
- Employee Stock Options (ESOs)
- Health Insurance