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Electronic Arts Inc.

Artiste technique sénior·e en intelligence artificielle ? Frostbite/Senior UI Technical Artist - Fro

Career Insights for User Interface / User Experience (UI / UX) Designer

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What they do

A User Interface or User Experience (UI / UX) Designer assists with technology design to make products easier for people to use. Determines user preferences and assesses the process that users follow to access product functions; develops and tests new design models, and incorporates findings in to improved product design. Researches the behavior of internet users and consumers, compiles information about the target audience for a site, and develops website layout, design and technology features that improve accessibility and value for users.

$77,575 / year median in Florida

-2% projected decline

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Job Description

Job Description Help for Job Description. Opens a new window.
Role Detail General Information Locations:
Orlando, Florida, United States of America
    Location:
    Vancouver
      State:
      British Columbia
        Country:
        Canada
          Location:
          Guildford
            State:
            Surrey
              Country:
              United Kingdom
                Location:
                Montreal
                  State:
                  Quebec
                    Country:
                    Canada Role
                    ID 214963
                    Worker Type Regular Employee Studio/Department CT - Frostbite Work Model Hybrid Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Frostbite is EA's proprietary game engine, powering many of our leading titles across EA SPORTS, Battlefield, and more. We develop shared tools and technologies that connect and empower creators throughout EA. On Frostbite, you'll collaborate with accomplished teams and contribute to the foundation that enables the creation of immersive, high-quality games for players worldwide. Learn More As a UI Technical Artist, you will report to Frostbite's Technical Art Manager, and you'll help make our development process more creator-centric by serving as a link between engineers and game creators. Your passion for helping others do their best work, combined with your expertise in the technical challenges of UI development will directly contribute to and push the boundaries of the tools and workflows we deliver to game teams. What You'll Do
                    • Guide the development of Frostbite's UI tools for creating menu systems and user interfaces.
                    • Partner with engineers to improve the usability of Frostbite's UI creation tool and influence the design of new features.
                    • Create UI tools, tech examples, documentation, and training materials to help educate the Frostbite community.
                    • Collaborate with Technical Artists and Designers across EA to share tools, workflows, best practices, and translate creator pain points into tool improvements.
                    • Define and communicate UI workflow requirements, feature briefs, and quality expectations for Frostbite UI tools.
                    • Create high-quality example content that shows scalable, performant, and maintainable UI patterns. What We're Looking For
                    • 5+ years of experience as a UI Technical Artist or similar in AAA or mobile game development
                    • Experience in game engines, user interface systems, and node-based visual scripting
                    • Experience developing UI features from concept to live services
                    • Practical understanding of UX methodologies and how to apply them
                    • Understanding of gaming platforms, their limitations, and requirements for UI solutions Bonus Experience
                    • Scripting, visual scripting, shader graphs, C# or Python.
                    • After Effects, and other animation tools for UI motion graphics
                    • 3D DCC tools (such as Max, Maya or Blender)
                    • Teaching, training, documentation, or community engagement
                    • Interest in improving tools and workflows for creators
                    • Comfortable working through ambiguous technical problems We want to connect you with job opportunities that align with your interests, skills, and expertise.
                    When you create an EA Careers Account and are logged into the portal, you can click "Get Recommendations" to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems. Pay Transparency - North America
                    COMPENSATION AND BENEFITS
                    The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
                    PAY RANGES
                    • British Columbia (depending on location e.g. Vancouver vs. Victoria)
                    • $122,300 - $170,700 CAD Pay is just one part of the overall compensation at EA.
                    For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs. About Electronic Arts We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law. Post To External careers site, Internal careers site LinkedInID 3108034 •