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Lead Designer - UI/UX
Job Description
- Define — the interaction standards, visual language, and design system that govern every AFS product.
- Own — the design system as a staffed service, publishing and holding to a service-level agreement for absorbing new components and reviewing prototypes, so it never becomes the reason a team ships a fork.
- Partner — with each Product Manager from the earliest discovery conversation, using AI to clarify intent, pressure-test assumptions, and draft interaction frameworks before a single frame is drawn.
- Refine — the working prototypes Product Managers build with AI-assisted tools, pressure-testing them against approved design-system components and tokens, and raising fidelity only as far as the underlying question requires.
- Govern — every new interaction pattern surfaced through prototyping, deciding what is promoted into the design system, what is reworked, and what remains disposable.
- Research — lead usability testing and workflow analysis with client users — lenders, credit analysts, portfolio managers — turning sessions into evidence Product Managers can act on, and facilitate discovery workshops that map end-to-end workflows.
- Harvest — participate in governance with the Product Manager and lead engineer to split validated prototype work into code that promotes as is, code that needs hardening, and patterns that must be contributed back to the design system before anything ships.
- Standardize — workflow and queue usability patterns that hold up across AFS's dense, data-heavy commercial lending screens.
- Author — in-line help and how-to content that reduces the support burden on complex workflows.
- Collaborate — with engineering to keep the code-first, versioned design-system package in lockstep with what actually ships to production, and with Product Operations on intake and prioritization of design demand.
- Communicate — design rationale, research findings, and system trade-offs clearly to Product Managers, engineering leads, and executive stakeholders.
- Ensure — that every shipped experience meets AFS's accessibility, security, and audit obligations, engaging risk and compliance partners early in the design process.
Months Outcomes:
What Success Looks Like Success in the first year is defined by establishing the design system as a trusted, staffed service rather than a set of files no one opens. That means Product Managers get consistent, timely design support across all product domains, prototypes reach clients without forked components, and usability evidence is a routine input to the roadmap rather than an afterthought.- Publish and hold to a service-level agreement for the design system — covering new-pattern absorption and prototype review turnaround — reviewed quarterly with the Chief Product Officer and the Product Management team.
- Support prototype cycles for at least twelve validated opportunities across the eight Product Manager domains, with zero forked components or custom CSS in anything that reaches a client.
- Run usability testing with five to eight users per round across at least ten rounds, turning each session into a per-assumption verdict of supported, killed, or still unknown that Product Managers can act on.
- Promote at least eight new interaction patterns into the design system with full documentation, and retire or consolidate any pattern that duplicates an existing component.
- Facilitate discovery or workflow-mapping workshops with client users for at least six engagements in year one.
- Establish a documented intake and prioritization process for design demand across the four AFSVision lending functions and the Data & BI portfolio, with a recorded rationale for anything declined or deprioritized.
- Ship with zero accessibility, security, or audit issues attributable to design-defined functionality. Ways of Working
- AI-first, by default. Reach for AI to clarify intent and pressure-test assumptions before a single frame is drawn. AI is how the team thinks faster and aligns earlier, not a shortcut around thinking.
- Systems over one-offs. Every prototype, pattern, and decision feeds back into the design system; fragmented, forked solutions stop here.
- Disposable flows, durable components. Screens, flows, and mock data are thrown away freely — components are promoted deliberately and documented.
- Refine to learn, not to impress. Fidelity is a deliberate choice matched to the question being asked.
- Evidence-driven. Usability findings and workflow evidence settle design debates, not opinion or seniority.
- Radical clarity. Standards, review decisions, and design rationale are written down, so no Product Manager is left to guess whether a pattern is approved.
- Collaborative but decisive. Design authority is exercised with input from Product and Engineering, not despite it, and disagreements are escalated quickly rather than left unresolved.
- Compliance by design.
- 7+ years of professional experience in product design, UX design, or interaction design within enterprise B2B SaaS environments, including experience owning a design system at scale.
- Demonstrated ability to run design as a staffed service for multiple product teams at once, including setting and holding to service-level commitments.
- Hands-on experience with AI-assisted prototyping tools (for example, Figma Make, Cursor, or Claude Code) to refine and harden the working prototypes Product Managers build, not just annotate designs after the fact.
- Deep fluency in design systems: building them, governing them, and pushing back when work threatens to fragment them.
- Strong command of interaction design, accessibility standards, and component-level thinking across complex, data-dense enterprise products.
- Experience leading qualitative and quantitative user research — interviews, usability testing, workflow analysis — and translating it into design decisions Product Managers can act on.
- Background in commercial lending, banking, credit/loan financial services, or related fintech, or demonstrated ability to develop deep functional expertise in a complex and highly regulated domain quickly.
- Comfort operating in a regulated and audited environment, working within
FFIEC, SOC
2, and client audit constraints.- Experience partnering with Product Management and Engineering in a triad model, including deciding what prototype work promotes as is versus what needs hardening.
- Strong communication and storytelling skills, with the presence to align Product Managers, engineering leads, and executives around design decisions.
- Bachelor's or Master's degree in UX Design, Human-Computer Interaction, Interaction Design, Graphic Design, Psychology, or a related field.
Career Insights for User Interface / User Experience (UI / UX) Designer
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What they do
A User Interface or User Experience (UI / UX) Designer assists with technology design to make products easier for people to use. Determines user preferences and assesses the process that users follow to access product functions; develops and tests new design models, and incorporates findings in to improved product design. Researches the behavior of internet users and consumers, compiles information about the target audience for a site, and develops website layout, design and technology features that improve accessibility and value for users.
$87,766 / year median in Pennsylvania
-5% projected decline