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Twin Atlas

Project Manager, Merchandise

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Job Description

Project Manager, Merchandise Twin Atlas Las Vegas, NV Job Details Part-time | Full-time $1,500 - $2,000 a month 5 hours ago Qualifications Managing projects Stakeholder management
Full Job Description Note:
$1500 - $2000 / Month USD Based on Experience Part-time with a path to Full-time (20-25 hours per week) About the Role We are a Las Vegas based game studio born on the Roblox platform and built by people who genuinely love this community. As a community-first studio, we care as much about our worlds and players as we do about the people building them. That mindset has helped us grow into one of the most innovative teams on Roblox, pushing boundaries, shaping culture, and setting new standards across the platform. With over 8B game visits, 44M monthly players, and a 20M member community, our worlds have become a core part of the Roblox ecosystem. We're a ten time winner of the Roblox Innovation Awards and recognized as builders of the future of the platform. From Creatures of Sonaria and Dragon Adventures to World // Zero and Horse Life, we create experiences that players live in, not just visit. What we are looking for We are looking for a Project Manager who can guide, organize, and support our Merchandising team as we continue to scale our e-commerce business. In this role, you will drive cross-functional initiatives across the organization, ensuring that merch drops are delivered on time and at a high standard. You will own timelines, coordinate vendors and internal stakeholders, and keep projects moving from concept through launch and fulfillment. You'll play a key role in building scalable processes, improving efficiency, and helping us deliver a best-in-class merch experience for our community. If you're excited about bringing products to life and connecting players to the worlds they love, this is the place to do it.
Responsibilities:
Build and manage a clear tasking framework so internal teams and external vendors know exactly what needs to get done, when, and at what priority. Own the execution of merch drops end-to-end, ensuring all products, assets, and operations are delivered on schedule. Partner closely with the Head of Merch to plan each stage of the pipeline, aligning resourcing, timelines, and vendor output. Coordinate with external vendors and partners to ensure production, design, and fulfillment stay on track with no gaps or delays. Maintain strong, proactive communication across all stakeholders to keep projects moving and expectations aligned. Monitor progress daily, quickly identifying risks or bottlenecks and driving solutions to keep launches on schedule. Continuously improve processes and workflows to support scalable, repeatable drops across the e-commerce business.
Requirements:
Must have: Minimum of 3+ years as Project Manager in entertainment, gaming, or creative agencies. Proven experience in successfully managing multiple projects simultaneously World-class communicator Entrepreneurial mindset: ability to operate in ambiguity and roll up your sleeves Experience with Notion, Asana or similar task management solutions Nice to have: Familiarity with the Roblox platform Strong design/art background
Location:
This is a remote-first role open to candidates anywhere in the world. Las Vegas-based team members work in-office Tuesday through Friday (Monday optional). If Vegas sounds fun, we offer relocation support for candidates interested in moving here. In-office perks include daily DoorDash credits to keep you fed, commuter credits to cover your ride in, and a monthly game stipend because we think playing games is part of the job.

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