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Senior Software Engineer (Lua) - Avatar Identity

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ROBLOX Corporation

San Mateo, CA (In Person)

$196,750 Salary, Full-Time

Posted 6 weeks ago (Updated 6 weeks ago) • Actively hiring

Expires 5/27/2026

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Job Description

Back to search results Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences- all created by our global community of developers and creators. At Roblox, we're building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We're on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you'll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
What You'll Do:
As a Senior Software Engineer on our Avatar Identity engineering team , you will build experiences on Roblox to facilitate the building and customization of player avatars. The avatar is core to every player's experience on Roblox and you'll have a front-row seat in building a new way to customize that'll be used by the millions of players that customize their avatar every day.
You Will:
Core responsibility: develop new user-facing experiences on Roblox that allow players to customize their avatars in new and exciting ways As needed: add new features to the Roblox app (Luau/React) and build upon the game APIs used by third-party developers to customize player avatars (C++) Be an active participant in the direction and development of the team's roadmap & strategy Collaborate closely with other engineers and cross-functional partners (product, design, art) in the Avatar and Marketplace teams
You Have:
A track record of quality game(s) on the Roblox platform (very strong plus) Roblox / Luau development experience (strong plus). Alternately, experience in other game engineers such as Godot / Unity / Unreal / etc. is a plus 3+ years of professional software development experience Experience working with cross-functional partners, including Producers & 3D Artists C++ experience (a plus but not required) Excellent problem-solving and communication skills For roles that are based at our headquarters in
San Mateo, CA:
The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $196,750 — $243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.

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