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Microsoft

Principal Program Manager, Partner Developer Relations - Minecraft

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Job Description

Own the strategy and delivery of the top-tier partner developer program portfolio: define scope, roadmap, milestones, and success metrics for the technical programs serving our largest, most strategic, franchise-defining creator partners. Define the developer-relations operating model and quality bar: set program standards, onboarding and enablement workflows, tooling requirements, and the KPIs and guardrails that keep quality, safety, and player trust non-negotiable. Serve as the senior voice of the creator and developer: synthesize portfolio-wide feedback into a prioritized, structured signal that shapes the Creator Success roadmap directly with product and engineering leadership. Act as the senior program advisor to top studios, driving cross-team resolution of the high-stakes blockers that put strategic launches at risk, and owning the programs behind special projects, featured placement, and platform enablement within defined thresholds. Own executive-level program reviews and escalations: run business/program reviews with our leadership and partner founders and executives, and act as accountable escalation owner during safety, payout, outage, or PR-sensitive events. Drive competitive and retention strategy at the program level, defending against competing platforms (Roblox, Fortnite/UEFN, Unity, Fab) through better developer experience, tooling, and enablement at portfolio scale. Direct vendor-delivered and cross-functional program work to clear, measurable outcomes by defining scope, standards, deliverables, the quality and safety bar, and review cadence, and mentor program managers to raise the craft across the discipline. Bachelor's Degree in Engineering, Computer Science, or related field AND 8+ years experience in relevant technical domain (e.g., cloud services, security), technical sales, marketing, product management, customer support, or cross-group/cross-functional engineering Bachelor's Degree in Engineering, Computer Science, or related field AND 12+ years experience in relevant technical domain (e.g., cloud services, security), technical sales, marketing, product management, customer support, or cross-group/cross-functional engineering OR equivalent experience. Experience with gaming, creator/marketplace ecosystems, or UGC platforms, and familiarity with Minecraft Marketplace, creator publishing, or content review/monetization processes. Working knowledge of adjacent creator platforms (Roblox, UEFN/Fortnite, Unity, Fab) sufficient to shape retention and competitive strategy. Experience directing external or vendor-delivered work to measurable outcomes, and mentoring or leading other program managers.

Benefits

  • Mentorships