Senior Technical Animator Position Available In Wake, North Carolina

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Company:
Epic Games
Salary:
JobFull-timeOnsite

Job Description

Senior Technical Animator (R26738)
Department
Art & Animation
Location
Multiple Locations
Company
Epic Games
Requisition ID
R26738
WHAT

MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You’ll Do
The Walt Disney Company and Epic Games are collaborating on an all-new games and entertainment universe. In addition to being a world-class games experience, this new persistent universe will offer a multitude of opportunities for consumers to play, watch, and engage with content, characters, and stories from Disney, Pixar, Marvel, Star Wars, Avatar, and more. Players, gamers, and fans of all kinds will be able to create their own stories and experiences, express their fandom in a distinctly Disney way, and share content with each other in ways that they love. Come join us in creating the future of interactive entertainment. Epic Games is seeking a Senior Technical Animator with a passion for expressive character movement. In this talented team of veteran and emerging artists, you’ll collaborate across teams and contribute directly to the next Epic project. Joining this team means you’re motivated to seek solutions to problems and work with other artists to make positive changes to models, movements, and tools. The heart of this role is rigging, pipeline, and tooling.
In this role, you will
Rig characters, props, and vehicles
Set up assets in Unreal Engine 5; including cloth, physics, and blueprints
Work closely with modelers and animators to ensure a smooth development pipeline that delivers high-quality assets
Assist with pipeline tools and work with engine and project leads on the continuous improvement of those engine tools
What we’re looking for
Extensive experience rigging characters in Maya, Houdini, or other DCC
A portfolio demonstrating rigging for a range of characters, bipeds, and creatures, both body and faces
Attention to aesthetic detail, especially with regard to character deformation and physics movement
Familiarity with the Unreal Engine 5 art pipeline
Positive individual with strong written communication and teamwork skills
Exceptional problem-solver
Experience developing character pipelines and tools
This role is open to multiple locations in North America (excluding

CA, NY, & WA

).

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