Tech Animation Artist Position Available In Wake, North Carolina
Tallo's Job Summary: Tech Animation Artist job at Epic Games in Shanghai, China (R26491) involves rigging characters in Maya or Control Rig, setting up assets in Unreal Engine, and collaborating with animators and artists to deliver high-quality assets. Ideal candidates have AAA game development experience, strong problem-solving skills, and a drive to learn and improve. Epic Games offers comprehensive benefits, including medical insurance, mental well-being programs, and more.
Job Description
Tech Animation Artist (R26491)
Department
Art & Animation
Location
Shanghai, China
Product
Fortnite
Company
Epic Games
Requisition ID
R26491
WHAT
MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You’ll Do
As a Technical Animator for our game, you will play a crucial role in solving creature, character, and asset-related challenges while helping optimize the character implementation pipeline. Some of the content here will be fully rigged and animated in Unreal Engine. You will help push the tools forward, help develop new workflows, and shape future engine development. Joining this team means you’re motivated to seek solutions to problems and work with other artists to make positive changes to improve character creation in Unreal Engine. The heart of this role is rigging and animation in Epic’s core projects.
In this role, you will
Rig characters, creatures, and other assets in Control Rig as well as Maya
Set up assets in Unreal Engine 5, including physics and animation blueprints
Work closely with animators, character artists, asset implementers and other technical artists to ensure a smooth delivery of high quality assets
What we’re looking for
Extensive experience rigging characters in Maya or Control Rig
A portfolio demonstrating rigging for a range of characters, bipeds, and creatures
Familiarity with the Unreal Engine’s Control Rig
Exceptional problem-solving ability with strong written communication and teamwork skills
Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial), ideally with Unreal Engine
Self-motivation, a strong work ethic, a drive to learn more and improve skills, and the ability to work independently
Strong verbal communication skills
Python programming experience a plus
EPIC JOB + EPIC BENEFITS
=
EPIC LIFE
In addition to any statutory benefits requirements, we pay 100% of the premiums associated with our Company benefits plans, including (where applicable) for both employees and dependents covered by the benefits plan. Our current Company benefits package includes private medical insurance, dental, vision, critical illness, and life and AD&D. We also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.