Senior Pipeline Engineer Position Available In Wake, North Carolina
Tallo's Job Summary: The Senior Pipeline Engineer position at Epic Games involves designing and implementing scalable pipeline systems to manage petabyte-level data and optimize workflows for MetaHuman capture processing. The role requires expert-level Python programming skills, experience with distributed computing systems, and collaboration with cross-functional teams to identify and implement technical solutions. This role is open to multiple locations in the US and Sweden.
Job Description
Senior Pipeline Engineer (R26621)
Department
Art & Animation
Location
Multiple Locations
Product
MetaHuman
Company
Epic Games
Requisition ID
R26621
WHAT
MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ENGINEERING – UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You’ll Do
We’re looking for a Senior Pipeline Engineer to scale our MetaHuman infrastructure across multiple locations and optimize workflows for petabyte-scale data processing. In this role, you’ll be at the heart of our technical pipeline evolution as we expand our capture capabilities for several exciting projects.
In this role, you will
Design and implement scalable pipeline systems to manage petabyte-level data across distributed computing environments
Optimize workflows for high-volume MetaHuman capture processing across multiple locations
Develop tools and automation to streamline content creation processes
Collaborate with cross-functional teams to identify bottlenecks and implement technical solutions
Contribute to the evolution of our MetaHuman infrastructure architecture
What we’re looking for
Expert-level Python programming skills with demonstrated experience building content creation pipelines
Experience with distributed computing systems and scaling workflows for large data processing
Self-starter mentality with willingness to work hands-on in both digital creation tools and distributed systems
Strong problem-solving abilities and technical troubleshooting skills
Knowledge of version control, containerization, and cloud infrastructure
Experience with one or more compiled languages (C++, Golang, or Rust) is a plus
Background in rigging for animation is preferred but not required
This role is open to multiple locations in US (excluding
CA, NY, & WA
) and Sweden.