Lead Tools Engineer Position Available In Wake, North Carolina
Tallo's Job Summary: The Lead Tools Engineer position at Epic Games involves leading a team of programmers to develop tools and technologies for performance analysis, including Unreal Insights and other profiling products. The role requires proven leadership experience, strong C++ programming skills, familiarity with modern profiling tools, and a passion for improving developer workflows. This position is open to multiple locations in North America and Europe, excluding CA, NY, & WA.
Job Description
Lead Tools Engineer (R26551)
Department
Engineering
Location
Multiple Locations
Product
Unreal Engine
Company
Epic Games
Requisition ID
R26551
WHAT
MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
PROGRAMMING – UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You’ll Do
You will lead an established team of programmers developing tools and technologies for performance analysis, including future development of Unreal Insights and other profiling products used daily by Epic Games and its large volume of licensees. We are pushing the boundaries of our existing Unreal Engine tooling and this is an exciting opportunity to join this effort. You will help our teams to extend our profiling tools and expand our user base as we meet the challenges of developing new products for the metaverse.
In this role, you will
Lead a team to develop and deliver new features.
Be a vision holder for our medium and long term profiling tools strategy.
Work closely with game teams and licensees to gather and satisfy stakeholder’s requirements.
Actively contribute to the codebase, trouble shoot of issues, ensure their timely resolution.
Plan, schedule and prioritise work with your team, identify risks and determine mitigations.
What we’re looking for
Proven experience leading an programming team.
Experienced C++ programming skills.
Working experience and familiarity of modern profiling tools.
Demonstrates a passion for improving developer workflows and user experience.
Experience of working with large datasets and processing information efficiently.
Proven ability to communicate progress, present plans and deliver documents to stakeholders.
A good team player, collaborator and mentor to our programming team.
Can drive forward long term development goals whilst delivering on short term wins holding a team accountable for their output.
Ability to work cross organisation, network, build relationships and coordinate with other teams.
This role is open to multiple locations in North America and Europe (excluding
CA, NY, & WA
).