Co-op, UX Research and Design – Crew Resources (Fall, 2025) Position Available In Fulton, Georgia

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Company:
Delta Airlines
Salary:
JobFull-timeRemote

Job Description

Co-op, UX Research and Design

  • Crew Resources (Fall, 2025) Delta Airlines
  • 4.

2

Atlanta, GA Job Details Full-time Estimated:

$47.9K

  • $63.

8K a year 7 hours ago Benefits Work from home Qualifications High school diploma or GED Bachelor’s degree UX Design thinking AI Figma Communication skills Entry level Design patterns Full Job Description

UNITED STATES, GEORGIA, ATLANTA CREW RESOURCES 25-JUN-2025 REF

#: 28927

LINKEDIN TAG:

#

LI-MP2 HOW YOU’LL HELP US KEEP CLIMBING

(OVERVIEW & KEY

RESPONSIBILITIES

) Responsibilities will expand across the three terms, with increasing independence and scope: Assist with user research activities, including interviews, contextual observations, heuristic audits, and synthesis of findings Support workflow mapping, customer journey diagrams, service blueprints, and UI/UX evaluations Contribute to wireframes, mockups, and interactive prototypes using tools like Figma Participate in collaborative design critiques, system audits, and cross-functional working sessions Document emerging design patterns, contribute to the evolving design system, and help define/document standards Shadow UX teams working on AI/ML integration and explore how predictive technologies can support human decision-making Communicate design intent through clear visual documentation, written summaries, and occasional presentations Students must be able to complete 3 alternating rotations in Atlanta, GA in line with the below schedule: Fall 2025

  • 1st rotation Summer 2026
  • 2nd rotation Spring 2027
  • 3rd rotation
WHAT YOU NEED TO SUCCEED

(MINIMUM

QUALIFICATIONS

) Working as a Co-op does not guarantee a full-time opportunity upon graduation. This position is intended to provide you with educational, and professional work experience to prepare you for the workforce. This position requires you to work for 3 alternating semesters. You cannot actively take any courses (inclusive of online or in-person) and work as a Co-op at the same time, which may delay your graduation by 1-2 semesters. Enrolled in a Bachelor’s degree program in Human-Computer Interaction, Design, Cognitive Science, Computer Science, Psychology, or a related field Eligible for a 3-term Co-Op rotation through your academic institution Foundational understanding of user-centered design and accessibility principles Familiarity with UX tools such as Figma, FigJam, Miro, or similar Portfolio or work samples that demonstrate design thinking and problem-solving skills (classwork, passion projects, or personal case studies welcome) Strong visual and written communication skills Proactive curiosity—you ask questions, spot gaps, and take initiative Comfort with ambiguity and interest in working in a complex, fast-moving environment Collaborative mindset with openness to feedback and a growth orientation Interest in enterprise UX and the intersection of design, technology, and human performance Mentorship from senior UX team members Exposure to product development lifecycles and agile team dynamics Opportunities to shadow usability tests, stakeholder presentations, and AI/ML collaborations Access to UX learning resources and team critiques for continuous skill development On-campus with some work from home days Consistently prioritizes safety and security of self, others, and personal data. Embraces diverse people, thinking, and styles. Possesses a high school diploma, GED, or high school equivalency. Is at least 18 years of age and has authorization to work in the United States.

WHAT WILL GIVE YOU A COMPETITIVE EDGE

(PREFERRED

QUALIFICATIONS

)

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