3D Character Artist, XR Art Team Position Available In Kennebec, Maine

Tallo's Job Summary: The 3D Character Artist, XR Art Team position at Meta in Augusta, Maine, United States involves creating high-quality computer-generated content, focusing on characters for rapid prototyping and visuals. Responsibilities include collaborating with art and engineering teams, solving issues, and iterating based on team needs. The public compensation ranges from $95,000/year to $148,000/year, plus bonus, equity, and benefits.

Company:
Meta
Salary:
$121500
JobFull-timeOnsite

Job Description

3D Character Artist, XR Art Team at Meta in

Augusta, Maine, United States Job Description Summary:

We are seeking a Technical Artist focused on prototyping experiences in augmented and extended reality. This role is essential in bridging the gap between our artistic and engineering teams, ensuring that prototypes are both functional and immersive. The role will be dedicated to exploring the potential of emerging technologies and contributing to the development of innovative user experiences.

Required Skills:

3

D Character Artist, XR Art Team Responsibilities:

1. Create high quality Computer-generated content, from environments to characters, focus on characters for rapid prototyping and high-quality visuals 2. Partner closely with art and engineering teams to define pipelines and develop content in modern real-time environments. 3. Quickly solve issues with your cross-functional leads 4. Collaborate and iterate based on the team’s needs

Minimum Qualifications:
Minimum Qualifications:

5. 4+ years of experience as a CG generalist (Maya/Blender) 6. Proficient in Unity and/or Unreal 7. Skilled in creating clothing, garments, or costume assets (Marvelous, Maya, or similar tools) 8. Experience collaborating on multi-disciplinary teams. 9. Demonstrated experience in translating technical terminology in order to drive understanding and buy-in from a varied range of stakeholders 10. Proven experience of identifying potential roadblocks early and developing plans to mitigate risks 11. In-depth knowledge in asset optimization 12. Experience in lighting and compositing

Preferred Qualifications:
Preferred Qualifications:

13. Extensive Content development experience, including shipped AAA games and/or film 14. Cloth simulation experience, in Marvelous Designer/Maya or equivalent. 15. Virtual reality experience – Preferably in Unity 16. Proven experience in creation and pipeline of digital clothing, both for VFX and Video Games 17. Knowledge of emerging technologies 18. Groom/Hair setup and simulations

Public Compensation:

$95,000/year to $148,000/year + bonus + equity + benefits

Industry:
Internet Equal Opportunity:

Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment. Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

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